Items
Magic Focus (Fire)
A Magic Focus filled with the power of Fire. When consumed, this item can allow a folk to skip the art requirement for one Fire spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Water)
A Magic Focus filled with the power of Water. When consumed, this item can allow a folk to skip the art requirement for one Water spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Air)
A Magic Focus filled with the power of Air. When consumed, this item can allow a folk to skip the art requirement for one Air spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Earth)
A Magic Focus filled with the power of Earth. When consumed, this item can allow a folk to skip the art requirement for one Earth spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Healing)
A Magic Focus filled with the power of Healing. When consumed, this item can allow a folk to skip the art requirement for one Healing spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Technomancy)
A Magic Focus filled with the power of Technomancy. When consumed, this item can allow a folk to skip the art requirement for one Technomancy spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Storms)
A Magic Focus filled with the power of Storms. When consumed, this item can allow a folk to skip the art requirement for one Storms spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Chloromancy)
A Magic Focus filled with the power of Chloromancy. When consumed, this item can allow a folk to skip the art requirement for one Chloromancy spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Necromancy)
A Magic Focus filled with the power of Necromancy. When consumed, this item can allow a folk to skip the art requirement for one Necromancy spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Magic Focus (Transmutation)
A Magic Focus filled with the power of Transmutation. When consumed, this item can allow a folk to skip the art requirement for one Transmutation spell, for either independent learning or guild classes. Does not work for Angus's magic class.
Angus' Class Letter
A letter penned by Angus (or at least it's signed by him...) that allows you to enter one adult folk of your choice into his Magic Class.
Availability
Source:
Exploration, Community Works, Guild Shops, Quests, Fetch Quests
Purchaseable At:
Guild Apprenticeship Letter
Given to Folk that Guild Masters want to see excell. Allows you to enter your adult folk into any Guild Magic Apprenticeship.
Availability
Source:
Exploration, Community Works, Guild Shops, Quests, Fetch Quests